Town of Shadowdale



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Places of Interest


  1. Tower of Ashaba
  2. The Tower of Ashaba is a grand well-built castle. It is the home of the Lord of Shadowdale and center of government of the Kingdom of Shadowdale. An elite force of gaurdsmen, called the Ashaba Guard, ensure the safety of the castle and all with it.

  3. Guard Houses
  4. Several guardhouses keep watch within the town walls. At every entrance to the town once such building can be found and also several along the streets as well. The main guardhouse lies along Old Ruin Road near the east gate to the town. The captain of the guard, Thorbek the half-orc, can be found here as well as the new recruits going through their drills.

  5. Temple of Bennu
  6. Bennu has long been the patron god of Shadowdale and the people have built an exquisite temple in his honor. The temple is a magnificent stone structure three stories high with a dozen Elven stained glass windows adorning its sides. Near the back is the rectory that gives residence to many clergy including the temples High Priest, Lathander Belton.

  7. The Crimson Tide Guildhall
  8. The Crimson Tide is the renown and long standing adventures guild centered in Shadowdale. Their new guildhall is a sturdy three story building with its own stable. The guildhall provides as a meeting point for all its members and living quarters for others, including Pierson Bellion the guildmaster and a wizard of some power.

  9. Bek & Bok’s Tavern and Brewery
  10. The two old dwarves, Bek and Bok, were once known for the adventuring skills as founding members of the Crimson Tide. Now though, they are known for the hospitality of their tavern and the excellent beers and wines produced from their brewery. Bek & Bok’s is a favorite of adventurers and town’s guard.

  11. Old Skull Inn
  12. Located at the edge of town near the southeast gate, The Old Skull Inn is a favorite of travelers from all around the land. Its architecture does not amaze and its rooms do not impress, but still there is a quite charm about the inn that continues to please its customers.

  13. Temple of Tymora
  14. The newly refurbished temple now sports a grand tower raising up in praise to Tymora, the goddess of luck. The temple has drawn upon the good graces of the adventurers in town who always seem to want the favor of the goddess. While the temple has gained wealth it has not gained much power within the politics of the town, as its High Priest Aldaveer Monel hasn’t been able to win the hearts of townfolks, mostly because of his late night exploits.

  15. The Fighter’s Guild
  16. The fighter’s guild is the oldest guild within the town, established some 300 years ago. It boasts a wide array of strength equipment and a host of trainers and weaponmasters, also the membership is cheap at only 100 silver a year. The guild attracts members from the town guard, the Crimson Tide, and other adventurers. Since its membership is so diverse it is considered by many as the most influential guild in the town, making its leader Darl Stonethrow a well-respected Dwarf.

  17. The Town Center
  18. The Town Center is a busy and bustling avenue bordered by two large buildings. The buildings are used for many daily duties as well as other town events. The farmers market is held here in the summer months, school is in session during the winter months, and year round the large halls play host to town meetings, special ceremonies, and troupes of entertainers of all sorts.

  19. Defazolin’s Magic Shop
  20. Defazolin is a well-known and well-respected diviner within the town and all of Shadowdale. She is liked by adventurers because she provides the most reliable identify spells for unknown magic items. She is also a source for potions and on occasion will have a magical trinket to sell. Although she is aging she still holds much of her charm and while first only known for her diving ability, many now respect her as a powerful wizard.

  21. The Temple of Apis
  22. Although the temple isn’t as flashy and its membership isn’t as great as others in town, it is never forgotten, especially by the farmers in the area who regularly pay tribute to the god of agriculture. Adventurers come to the temple to purchase its potent healing potions. The high priest of the temple is Winden Stith, his wife and one of his sons are also clerics of the temple.

  23. Mcfadden’s Weapon Shop
  24. Furgus McFadden is without a doubt the finest weaponsmith in the land and perhaps many beyond. Coming to Shadowdale only 5 years ago from Cormyr, he has already amassed a small fortune selling fine blades and other weapons to the Crimson Tide and others within Shadowdale. His skill is only matched by his desire for privacy. He has not taken a wife or taken on any apprentices, many believe that he was forced out of Cormyr.

  25. The Library of Shadowdale
  26. The library of Shadowdale sometimes goes unnoticed by its citizens, but for any sage or for just the curious it’s a place where the preservation of knowledge is king. The library has quitely amassed a good quantity of books, which range from the benign to the exotic. The library is run by a cleric of Thoth named Laurel Tellison, who’s great-grandmother had founded the library.

  27. Old Flynn’s
  28. Flynn is a mysterious old gnome wizard. Once a brave member of the Crimson Tide, he has since gone mad and now is often seen around town mumbling incoherently. Still no one dares to interfere with his rants. Stranger still is Flynn’s house since it has no obvious doors and windows and no one has ever seen him enter or leave.

  29. The Reagent’s Inn
  30. Reagent’s Inn is a finest hotel that Shadowdale has to offer and would rival any within Cormyr, Zentil, or Sembia. It is meticulously appointed and attended. It attracts all the visiting dignitaries and wealthy traders that pass the Shadowdale. The rooms are price at 50 silver pieces a night and up, but many say it’s worth the added expence.

  31. Reagent’s Casino
  32. Next door to its sister hotel the casino offer a high-class alternative to the bars and taverns in the town. Although anyone may enter, many are turned away by the high table stakes. It also provides a more refined element of entertainment and has attracted performers from as distant as the far-east realms. The owner/operator of The Reagent is Count Mathias Delligan of Cormyr. While his style is never questioned, his lineage often is by his detractors.

  33. Allerin’s Hospital
  34. Allerin was a cleric of Apis that decided to explore the possibilities of natural healing. As a founding member of the Crimson Tide he had many occasions to practice his non-magical healing skills. Allerin, a half-elf, developed skills beyond any known before, but after his death he was not followed by anyone with his same passion and his hospital has waned since.

  35. The Brennon’s Estate
  36. The Brennon’s have been a powerful trading family within Shadowdale for several hundred years. The family has made its fortune trading lumber and grains with all the surrounding kingdoms. The Brennon’s have been at least partly responsible for many improvements to the town, including the expansion of the town walls and the restoration of the Temple of Bennu, which has earned them much respect among the citizens. Charles Brennon is the current head of the family and is also the head of the merchant’s guild.

  37. Elminster’s Tower
  38. Elminster was a human mage of great power and legend. He settled into this area about the time that Shadowdale sprung up. Elminster took Shadowdale under his protection and was largely responsible for the village surviving in its early years. Elminster vanished some 400 years ago. There are all kinds of rumors as to what happened to him, but none are completely certain. Still his tower remains, half because Shadowdale wants to give tribute to one of its founding fathers and half because some fear he just might return.

  39. The Stables of Shadowdale
  40. The government of Shadowdale runs these stables as a service to all the visitors to the town. Although the stables aren’t the finest in town, they are a reasonable and responsible place to keep a mount.

  41. The Cart and Saddle
  42. Located just down the street from the Shadowdale Stables in the Cart & Saddle, which is the finest stable in the town. A mount, even unusual ones, can find all the pampering and care that any owner would hope. However the prices are a bit steep starting at 10 silver a week for and average horse. Lay Fergson is the owner operator of the business, and She is considered the best animal trainer the kingdom has ever known.

  43. Ma Brunson’s Rooms
  44. Old Ma Brunson, as she’s fondly called, has run her bording house for nearly 50 years now. Over those years she has provide a warm bed and a warm meal to many in Shadowdale. While the rooms are not large, they are cozy and above all cheap at 2 silver a week. Ma Brunson runs a tight ship and has several rules to guard against unruly behavior by her guests.

  45. Bamboo Bernie’s
  46. If you want to let loose and have a good time, then Bernie’s is the place to go. Bernie’s is famous for its fun loving workers and patrons and for its knack for getting people to drink a little more than they might like. Bernie’s is a favorite of the Crimson Tide, many successful adventures are celebrated at Bernie’s.

  47. The Bathhouse
  48. The Bathhouse is a favorite of adventurers and citizens alike. It boasts a large common bath fed by a mineral rich natural spring that flows from deep within Oerth. The Bathhouse provides a place to relax and unwind, with the added convenience a good massage.

  49. The General Store
  50. It seems that every town and village across the land has a general store. Shadowdale’s is smartly located very near the south entrance to the town. Everything in the store can be found at other places, but the store gives the patron one-stop place to pick up staples for a week or an adventure. The store has become known not for its supply of goods, but for the beautiful twin daughters of the shopkeeper Timm Bemmed.

  51. Gurf’s Armoury
  52. Gurf is the best armourer that Shadowdale has to offer. Gurf’s armour will never be considered works of art, but they are as strong as will be found anywhere. Gurf also does repairs cheaply especially for armour purchased from him. However Gurf’s gruff demeanor scares off many customers. Gurf is a Half-Orc raised by his human mother in Shadowdale and has been the target of ridicules much of his life.

  53. Sparkles
  54. Sparkles is the finest jeweler in Shadowdale. Sparkles is run by Jerod Meller, who may be the most flamboyant citizen within the town. He’s known for his fabulous craftsmenship and also for his fabulous sence of style.

  55. Belian the Bowmaker
  56. Belian is the best kept secret of Shadowdale. Only now is the town beginning to learn of the reclusive Elf’s ability. Belian came to town, many years ago, following a human love, which was never requited. Belian was able to live quietly until his gold ran out, than he began to slowly introduce warriors and hunters alike to his skill at bowmaking.

  57. The Pawn Shop
  58. Run by one of the most disreputable characters in the city, Antony Deliuso, the pawn shop is a place for an average citizen or an adventurer can pick up a bit of extra silver when he’s in a tight spot by pawning some valuables. Despite Antony’s reputation the pawn shop is a great place to visit since he always has a wide assortment of items for sale, and some occasions a magic potion or even a magic item may be had, for a price of cource.

  59. Bank of Shadowdale
  60. Started 100 years ago as a joint venture between the Merchant’s Guild and the Town of Shadowdale, the Bank of Shadowdale has safeguarded the wealth of the town from its most humble worker to the richest merchants. The Bank has never been robbed, but every ten years or so someone is foolish enough to try.

  61. The Warehouse District
  62. The warehouse district is a gathering a large buildings that hold everything from the timber of the surrounding lands to the cargo of the most extoic caravans. The warehouse district is one of the safest in the city as so many merchants seek to safeguard their wares.

  63. Emperor’s Room
  64. Located just outside the Warehouse District the Emperor’s Room is the best example of the seedy bars that serve the guards and merchants of the district. The bars supply not only strong liqueur but also friendly hostesses to go along with it.

  65. "You Are Here" Maps
  66. Jelik Harrel makes excellent, albeit a bit pricey, maps of the surrounding kingdom and region. Jelik is aided in his designs by his skill in magic, some say he owns a powerful magic item known as a crystal ball. Jelik is also a collector of maps, even the crudest scribbling interest him.

  67. Guildhall
  68. The guildhall for the newly formed adventurers guild without a firm name yet. The guilds membership does not come close to that of the Crimson Tide, nor do their accomplishments, but they are slowly gaining noterioty in the town and throughout the dale. The hall is an old warehouse given to them by Bek of Bek & Boks, who has taken the group under his wing.